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Norli Bokhandel

Learning Java Through Games

2013, Pocket, Engelsk

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Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience.

Taking an application-motivated approach, the text presents an abundance of games. Students must read through the whole chapter to understand all the features that are needed to implement the game. Most chapters start with a description of a game and then introduce different Java constructs for implementing the features of the game on need-to-use bases.

The text teaches students not only how to write code that works but also how to follow good software practices. All sample programs in the text strive to achieve low cohesion and high coupling-the hallmarks of well-designed code. Many programs are refactored mul

Produktegenskaper

  • Forfatter

  • Bidragsyter

    Stanchev, Lubomir
  • Forlag/Utgiver

    SD Books
  • Format

    Pocket
  • Språk

    Engelsk
  • Utgivelsesår

    2013
  • Antall sider

    386
  • Varenummer

    9781466593312

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