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Image Objects - An Archaeology of Computer Graphics

2021, Innbundet, Engelsk

439,-

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How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects.

Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium.

Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility;

Produktegenskaper

  • Forfatter

  • Bidragsyter

    Gaboury, Jacob
  • Vareeier

    SD Books
  • Format

    Innbundet
  • Språk

    Engelsk
  • Utgivelsesår

    2021
  • Antall sider

    312
  • Varenummer

    9780262045032

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