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Norli Bokhandel

Beginning Unreal Engine 4 Blueprints Visual Scripting - Using C++: From Beginner to Pro

2020, Pocket, Engelsk

529,-

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Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine.  

Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you''ll create material, meshes, and textures.  

The last chapter brings all the concepts together by building a demo game. By the end of the book, you''ll be equipped with the know-how and techniques needed to develop and deploy your very own game in Unreal Engine. 

What You Will Learn

  • Discover Blueprints and how to apply them in Unreal Engine 4
  • Get started with C++ programming in Unreal Engine 4
  • Apply the concepts of physics and ray-casting
  • Work with the Gameplay Framework

Who This Book Is For 

Beginners interested in learning Blueprints visual scripting and C++ for programming games in Unreal Engine 4 would find this book useful.

Produktegenskaper

  • Forfatter

  • Forlag/utgiver

    APress
  • Format

    Pocket
  • Språk

    Engelsk
  • Utgivelsesår

    2020
  • Antall sider

    165
  • Utgivelsesdato

    26.11.2020
  • Varenummer

    9781484263952

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