Capturing their experience about the design of object-oriented software,
four designers present a catalogue of simple and succinct solutions to commonly
occurring design problems.Capturing a wealth of experience about the design of object-oriented
software, four top-notch designers present a catalog of simple and succinct
solutions to commonly occurring design problems. Previously undocumented, these
23 patterns allow designers to create more flexible, elegant, and ultimately
reusable designs without having to rediscover the design solutions themselves.
The authors begin by describing what patterns are and how they can help you
design object-oriented software. They then go on to systematically name,
explain, evaluate, and catalog recurring designs in object-oriented systems.
With Design Patterns as your guide, you will learn how these important patterns
fit into the software development process, and how you can leverage them to
solve your own design problems most efficiently. Each pattern describes the
circumstances in which it is applicable, when it can be applied in view of
other design constraints, and the consequences and trade-offs of using the
pattern within a larger design. All patterns are compiled from real systems and
are based on real-world examples.; Each pattern also includes code that demonstrates how it may be implemented
in object-oriented programming languages like C++ or Smalltalk.
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