Design Patterns Explained, Second Edition is a simple, clear, and practical
introduction to patterns. Using dozens of new C# and updated Java examples, it
shows students how to use patterns to design, develop, and deliver software far
more effectively."One of the great things about the book is the way the authors explain
concepts very simply using analogies rather than programming examples--this has
been very inspiring for a product I m working on: an audio-only introduction to
OOP and software development."--Bruce Eckel"...I would expect that readers with
a basic understanding of object-oriented programming and design would find this
book useful, before approaching design patterns completely. Design Patterns
Explained complements the existing design patterns texts and may perform a very
useful role, fitting between introductory texts such as UML Distilled and the
more advanced patterns books."--James NobleLeverage the quality and
productivity benefits of patterns--without the complexity! Design Patterns
Explained, Second Edition is the field s simplest, clearest, most practical
introduction to patterns. Using dozens of updated Java examples, it shows
programmers and architects exactly how to use patterns to design, develop, and
deliver software far more effectively.; You ll start with a complete overview of the fundamental principles of
patterns, and the role of object-oriented analysis and design in contemporary
software development. Then, using easy-to-understand sample code, Alan
Shalloway and James Trott illuminate dozens of today s most useful patterns:
their underlying concepts, advantages, tradeoffs, implementation techniques,
and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building
on their best-selling First Edition, Shalloway and Trott have thoroughly
updated this book to reflect new software design trends, patterns, and
implementation techniques. Reflecting extensive reader feedback, they have
deepened and c