Til hovedinnhold
Norli Bokhandel

Ray Tracing Gems II - Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

2021, Pocket, Engelsk

530,-589,-

På fjernlager - sendes normalt innen 7 til 14 virkedager
  • Gratis frakt på ordre fra 299,-
  • Bytt i 200 butikker
  • Ikke tilgjengelig for hent i butikk
This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.

Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.

What You''ll Learn:
  • The latest ray tracing techniques for developing real-time applications in multiple domains
  • Case studies from developers and studios who have shipped products that use real-time ray tracing.
  • Guidance, advice and best practices for rendering

Produktegenskaper

  • Vareeier

    SD Books
  • Format

    Pocket
  • Språk

    Engelsk
  • Utgivelsesår

    2021
  • Antall sider

    858
  • Varenummer

    9781484271872

Kundeanmeldelser

Frakt og levering