Til hovedinnhold
Norli Bokhandel

Video Games Have Always Been Queer

2019, Heftet, Engelsk

399,-

På fjernlager – sendes innen 6-12 virkedager
  • Gratis frakt på ordre fra 299,-
  • Bytt i 200 butikker
  • Ikke tilgjengelig for hent i butikk
Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whether or not they include overtly LGBTQ content. Video Games Have Always Been Queer argues that the medium of video games itself can—and should—be read queerly. In the first book dedicated to bridging game studies and queer theory, Ruberg resists the common, reductive narrative that games are only now becoming more diverse. Revealing what reading D. A. Miller can bring to the popular 2007 video game Portal, or what Eve Sedgwick offers Pong, Ruberg models the ways game worlds offer players the opportunity to explore queer experience, affect, and desire. As players attempt to 'pass' in Octodad or explore the pleasure of failure in Burnout: Revenge, Ruberg asserts that, even within a dominant gaming culture that has proved to be openly hostile to those perceived as different, queer people have always belonged in video games—because video games have, in fact, always been queer.

Produktegenskaper

  • Forfatter

  • Bidragsyter

    Bo Ruberg (Forfatter)
  • Forlag/utgiver

    New York University Press
  • Format

    Heftet
  • Språk

    Engelsk
  • Utgivelsesår

    2019
  • Antall sider

    288
  • Serienavn

    Postmillennial Pop
  • Varenummer

    9781479843749

Kundeanmeldelser

Frakt og levering