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Norli Bokhandel

How to Talk about Videogames

2015, Pocket, Engelsk

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Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtkunstwerk? The final victory of interaction over passivity? No, probably not. Games are part art and part appliance, part tableau and part toaster. In How to Talk about Videogames, leading critic Ian Bogost explores this paradox more thoroughly than any other author to date.

Delving into popular, familiar games like Flappy Bird, Mirror’s Edge, Mario Kart, Scribblenauts, Ms. Pac-Man, FarmVille, Candy Crush Saga, Bully, Medal of Honor, Madden NFL, and more, Bogost posits that videogames are as much like appliances as they are like art and media. We don’t watch or read games like we do films and novels and paintings, nor do we perform them like we might dance or play football or Frisbee. Rather, we do something in-between with games. Games are devices we operate, so game critique is both se

Produktegenskaper

  • Forfatter

  • Bidragsyter

    Bogost, Ian
  • Vareeier

    SD Books
  • Format

    Pocket
  • Språk

    Engelsk
  • Utgivelsesår

    2015
  • Antall sider

    208
  • Serienavn

    Electronic Mediations
  • Varenummer

    9780816699124

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