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Norli Bokhandel

Making Smart Cities More Playable - Exploring Playable Cities

2020, Heftet, Engelsk

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This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.

Produktegenskaper

  • Bidragsyter

    Anton Nijholt (Redaktør)
  • Forlag/utgiver

    Springer Verlag, Singapore
  • Format

    Heftet
  • Språk

    Engelsk
  • Utgivelsesår

    2020
  • Antall sider

    377
  • Serienavn

    Gaming Media and Social Effects
  • Utgivelsesdato

    14.08.2020
  • Varenummer

    9789811397677

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